Games / PS3

Game of the Year 2011 – Part 8 – Skyrim

Massive. If you have to describe Skyrim with one word, that would be it. (Unless you chose buggy.) Skyrim is such a huge game, the first time you’re set out into the world and told that you can do whatever you want, you feel overwhelmed. Then 50 hours later, you haven’t accomplished 20% of what you could have, but you’ve had more fun just exploring than you’ve had with almost any other game… ever.

Skyrim blows away almost any other game out of the water in terms of scales and how much it is trying to achieve. There really aren’t many other games that even attempt to do what this one does. For every one of the dozen towns (or more, I’ve “only” played for about 50 hours) you visit, there will be a ton of characters who have interesting things to say, or fantastic questlines for you to start, or great items you can’t believe exist, or any number of other amazing things to see and experience.

The world of Skyrim is so fully realized as a living place, its hard that they actually could do it. Everything in the world is there, just waiting for you to find it. The game is so huge and so beautiful that you’ll want to explore everything you can make your way to. The game looks amazing. Not only graphically, but the interfaces are so well done that its hard to believe that no one has done them before. The menus are easily accessible, you can find just about anything you’re looking for with two or three button presses. Compared to the clunky menus of Oblivion, the interface here is a godsend.

The combat itself has undergone changes as well. The combat still isn’t Bethesda’s strongest point, but they have definitely made it a fun part of the game. The biggest change is to the magic, which is just as incredible to witness the 400th time you’ve seen it as it was the first. Fire streams out of your hands like a flamethrower, no more simple red dots flying out of your hands. The spells get increasingly impressive as you go higher and higher up the ladder.

The leveling up is another change that impresses me almost as much as anything else. The number of different special abilities and skill trees you have access to is wonderful. You have so many choices you can make to create the most awesome character you could ever want.

You’ll never want to stop exploring, fighting, leveling up, finding new secrets, meeting new people, listening to the epic music, discovering hidden areas, and just staring in awe at the beauty of the whole game in general. Skyrim has blown me away at what a developer can do with a lot of time and dedication. I haven’t seen anything like it, and I’m sure it will be a very long time before anyone even dreams of topping the feats accomplished here.


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