With 24 hours left in the Kickstarter, now’s your last chance to back the incredible looking Shovel Knight. Yacht Club Games continues to set more stretch goals as the community keeps taking them down one by one. As of now, the game has earned over $270,000 and is making more cash with every page refresh. The final announced stretch goal is set at $300,000, which will allow the team to include every Boss Knight as a playable character in the multiplayer mode. At the rate the campaign has been growing, they’re more than set to hit above $300,000 before the clock runs out.
The game looks fantastic, and so far, seems more than deserving of the incredible fan base it has gained. Shovel Knight is an 8-bit throwback to Mega Man, except the gun arm has been traded in for a surprsingly functional shovel. Every bit of footage I’ve seen so far has me dying to get my hands on the game itself. I threw in my $15 for a Wii U version as fast as my hands could enter my credit card info on the page.
Shovel Knight is being developed by Yacht Club Games, which is made up of some immensely talented developers previously from WayForward. Also along for the ride is Manami Matsumae, who composed the original Mega Man soundtrack. There’s some real talent on board, and I’m super excited to get my hands on Shovel Knight when it hits digital storefronts later this year.
According to the Steam Greenlight page, the current release date is “Winter 2013”, so get your Wii U, 3DS, or PC ready for an 8-bit journey of knights, shovels, and probably lots of dirt. And fun, hopefully it’ll be fun.