The big month is almost here. March is going to be huge, with Bloodborne, Axiom Verge, La Mulana on Vita, Hotline Miami 2…and there’s more. But February was able to hold its own, with a few notable releases, including some great indies(!), that I didn’t expect to grab me in the ways that they did. Though I’m waiting for Bloodborne to swoop in and take me away, Monster Hunter is a pretty nice distraction during the downtime.
Category: Games
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Escape These Puzzles Until You Wake Up

Until You Wake Up features what I’ve come to call the anti-tutorial. It never helps you out, never offers you tidbits on where you’re going, or even how to control the game. You’re thrust into an unfamiliar world, and it’s on you to figure out what comes next. Similar to this year’s What Do We Do Now, I spent a moment on the opening screen just trying to figure out what I was even allowed to do. (more…)
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Please Go Take Some SPOOKY SELFIES

Does this picture make you want to go play SPOOKY SELFIE? (more…)
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Games of the Month: January 2015
January has already started off right with a wealth of great games. I’ll admit, we’re seeing a lot of re-released old games (Resident Evil, Grim Fandango) already this year, but at least they’re good ones. February is looking good with (hopefully!!!) Titan Souls almost upon us, and maybe I can wrap up my new love affair with 3D Dot Game Heroes, because somehow I’ve never played it and it’s great. Like the previous “Games of the Month” series, I’ll be picking three favorites, and recommending a few others that are still worth mentioning. These aren’t in any real order, because ordering lists like these is silly.
Life Is Strange
The “Interactive Drama” genre has become a favorite of mine since the first season of The Walking Dead. I love playing through a narrative without unnecessary fluff, like simple combat or lackluster online multiplayer. Life Is Strange is just a story about a girl, and how her life unfolds during her senior year of high school. It’s cute and charming, and I’m already invested in the characters after just one episode. There’s a surprising amount of detail, with every corner hiding something new to learn about the game’s world and the people in it. I hope the game doesn’t go off the rails with its sci-fi conceit by the end, and remembers to focus on what it does best.
Resident Evil
After playing Resident Evil 4, I called myself a Resident Evil fan. I had very little experience outside of that game, but it was so good I didn’t think the older ones would be worth returning to. After playing through the original game’s remake on PS4, I realized I should have done this a long time ago. I’m still working my way through it, but so far Resident Evil is fantastic. Every room feels unique, with secrets to discover and beautiful art to see. For a dark, decade year-old game, it’s still gorgeous. I love the camera angles, as every room forces you to feel like a director is setting up the perfect shot to terrify you with. The limited perspective makes for bigger scares, when you can’t see something that’s literally right in front of your character’s face. As if you haven’t heard this enough, this should be required playing for any fan of the genre.
The Static Speaks My Name
In the style of Gone Home, The Static Speaks My Name puts you in the role of a resident home-wanderer. As you crawl out of bed, your character sets off on a mission to check off his or her to-do list. The list gets more…interesting…as you continue the day. The game, like most of the ones I enjoy these days, has detail everywhere. You’ll learn about this person’s hang-ups, likes and dislikes, and more, just by walking through the house. It’s another great example of environmental storytelling done right, and I can’t wait to see what elsewe’ll see this year.
Honorable Mentions:
12 Grapes
A heartfelt look at all of our most personal feelings, that culminates in a surprisingly touching ending.
Subline
A great little puzzle game about learning rules and bending around them. Great use of music!
Dying Light
A fun zombie parkour-em-up that feels a lot like Mirror’s Edge + Dead Island.
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The End of an Era: Joystiq is Closing Down

Go to Joystiq.com. Visit it every day until you can’t anymore. AOL is shutting Joystiq down on Tuesday, and that’s a crying shame. That site means more to me than any other gaming related thing, and I’d rather you read their words than mine right now.
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The Static Speaks My Name: Mood Piece

In the ten minutes it takes to play The Static Speaks My Name, you will:
- Eat a friend
- Clean up a mess
- Chat with someone
- Decide a fate
- Probably forget to close your fridge
The Static Speaks My Name a short, moody story about someone with an obsession. Very similar to Gone Home, you’ll walk around the house and study your surroundings to discover what a person’s home says about them. If you like environmental storytelling, you’ll want to play this.






