Category: iPhone

  • Pokemon GO is the Best Game I’ll Play in 2016

    Pokemon GO is the Best Game I’ll Play in 2016

    pokego4.jpgSorry for the Game of the Year spoilers, but this can’t wait.

    I’ve been playing Pokemon GO relentlessly for about a week now. There’s a lot to say.

    First off, I’ve never seen any video game become a cultural phenomenon the way GO has in my life. Nothing even comes close. Pop songs, dance moves, and YouTube videos all become a part of the general pop culture lexicon. Your friend at work will show you Gangnam Style, then you’ll show someone, and soon that thing has half as many views as the population of the earth. But video games? Very, very rarely. Your mom may call and brag about her FarmVille and Candy Crush scores right before she sells her iPhone with Flappy Bird on it on eBay, but a game from a recognizable franchise? From Nintendo?

    I had no faith in Pokemon GO. I’m too used to being hyped up and crashing back down when expectations crumble. There’s no way they could actually make the most perfect concept for a video game work. There was no way.

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    I’ve been staying out with friends until 6 in the morning hunting Pokemon throughout the real world… driving around to different towns and meeting other players doing the same. I was strolling through a park and a guy rolled up in a car and asked what team I was on, right before a guy across the park heard us chatting and shouted “POKEMON GO!!!!” I’ve asked myself a lot of questions over the past few days, but one sticks out more than the others: “HOW is this real life?” More than half of the people I see *anywhere* seem to be on their phones swiping Pokeballs up at Rattatas, traipsing behind Walmart to catch a Geodude, or cruising slowly through town to refill their bags at Pokestops. This game came out ONE WEEK ago. A week. That’s all it took. And the world is different now.

    Can I tell you the last time I walked around the streets of my small town in the middle of Kentucky? No, I can’t. Nobody can. But they can now now. Just tonight on the way home, there was a meetup at our court square with more cars parked than I’ve ever seen there before in my life. Dozens of people were walking through town with similar goals in mind. Everyone was chatting up strangers that they’d never met before about a game that brought all of them together. I’ll be saying this again and again, but I’ve never seen anything like it before in my entire life. These people would have never met. I would have never talked to any of the 100+ strangers I’ve had conversations with this week without Pokemon GO. We would have stared at our phones with our headphones in, nodded as we passed on the way out of Walgreens, and never thought about each other again. Instead, now we scan every inch of visible area for someone looking at their phone. We run up to each other and ask about recent catches, levels, or whatever. We’re all a part of something now. And, at least for one short week in 2016, the whole goddamn wreck of a world was brought together over a phone game about cartoon animals.

    Pokemon GO is a beautiful, wonderful thing.

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    All of that is said without mentioning how important this series is to so many of us. I’m 23 years old and remember begging my family to get Pokemon Yellow for me. I finally got it, and me and everyone else in my elementary school dumped all of our childhood hours into it. Into playing it. Into imagining Pokemon were real and pretending to be them on the playground. Into wishing we could stroll around with our friends to find a Pikachu and take him home with us.

    There’s a Pikachu that I found at my college, and my friends and I all took him home. It’s real.

    It’s silly how a fictional property can mean so much to so many people, but this one does. I’ve never been super into Star Wars, and Five Night’s at Freddy’s (wow that game is hugely popular) is a little after my time. But according to the number of people running around my city, the cities around me, and apparently all over the entire planet, this series means something to a lot of people. And the enthusiasm around it had drawn even more newcomers in. A thirty-something friend of mine with no prior interest in Pokemon has joined more than a few of our late night catching sessions just because it’s so much fun to run around and see what’s out there.

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    Is Pokemon GO actually a good game? I don’t know. Probably not. It’s repetitive and grindy in the way all MMOs are, and those who sink the most time into it end up with the best stuff. The promise of bigger and better features sound more appetizing every day, and maybe one day GO will be a genuinely good product outside of the social aspect. But right now, that’s a tough one to call. The dopamine hit of seeing a new silhouette and then having your friends all split up to narrow down its location is genuinely thrilling. But as for the rest… well, eh. The game’s actual mechanics aren’t what we’re all excited about. There’s very little in the gameplay that represents traditional Pokemon games in Pokemon GO, but the feeling of adventure is there. Moreso than it’s ever been.

    I don’t know what else to say about Pokemon GO, except that I wish I was in town with that group of people playing it right now. This whole thing is going to end and everything’s gonna go back to how it was. I want to drain every ounce of magic left before this genie’s out of the bottle. I’m sure with content updates and new generations of monster being added that we’ll have a steady resurgence of hardcore players, but a huge chunk of the casual audience isn’t going to keep this up forever. I hope there’s enough to keep this fun for a long time coming, and I hope I’m not one of the first to get burnt out.

    I can’t believe this game exists. We don’t deserve Pokemon GO. But we needed it.

  • Games of the Month – May 2014

    Games of the Month – May 2014

    So I still like platformers, huh? Once again a great platformer is taking the month’s spotlight, and I’m pretty excited about that. This month was pretty surprising for several different reasons. Another great platformer from a developer I didn’t know before the month began. A great first-person shooter that bucks the trend of boring combat fests with non stop action and no characters. A Kentucky Route Zero game that didn’t immediately draw me in, but I’m still gonna have to get back to that at some point. Mario Kart, which wasn’t really a surprise that it was so good, but more of just a comfort that it’s just as good as it ever was. These Summer months are usually pretty slow for new games, but good stuff has been coming at a pretty consistent pace. Let’s hope it stays that way. (more…)

  • Just One More Round With One Tap Quest

    Just One More Round With One Tap Quest

    one tapClick this link.

    Did you do it? You could have already played the game several times by now.

    One Tap Quest is a very simple RPG where you have no control aside from the first move you make. You’ve got a board filled with powerups and creatures, and all you can do is place your character and watch them run into a field of obstacles towards the finish line. (more…)

  • Best Games of October 2013

    Best Games of October 2013

    One game has dominated this month for me. It took most of my time, and permeated my conversations with friends. It’s a game that was my biggest time sink since Animal Crossing, and is one of the most rewarding gaming experiences I’ve had all year. But we’ll get to that later. This October was excellent at providing a variety of games for almost every kind of player. We had puzzle platformers, robust online worlds to race through, experimental narratives, updates to modern classics, portable masterpieces, the return of a couple of the best developers in the business, and the invention of what I hope becomes a brand new genre. Sometimes with dozens of rehashes around us games can feel a bit stale, but after a month like this it’s hard to ignore how many fresh and exciting ideas are still being brought to us all year long. (more…)

  • Midyear wrap-up! 2013’s Best…so far.

    Midyear wrap-up! 2013’s Best…so far.

    This year, I don’t have a clear game to champion as my game of the year yet. That isn’t to say I haven’t enjoyed anything- it’s quite the opposite- I’ve enjoyed a certain few games so much that I have yet to choose one above the others. I’ve got a pretty specific top three games that I keep flip-flopping between, but I enjoyed all of them so much it’s tough to choose a favorite. When you get down to my favorite three, you can basically put them in any order, they’re all that good. Last year I was able to hold Journey high and above everything (until The Walking Dead) with little competition to speak of. 2013 has been pretty great so far, with some surprises, disappointments, and a whole lot of incredible games. Here’s a rough estimate of my favorites of this year, and all of these can and will probably be changed before the end of 2013, who knows what could happen?. Let’s get started with… (more…)

  • iPlay’d: Badland

    iPlay’d: Badland

    teaser-screen-6There are a lot of games to download on the App Store. As in, about a hundred thousand. I’ve played hundreds of games on my iPad and iPhone over the years, and I’ve really enjoyed a ton of them. But this week, I may have just found my favorite.

    Between 2012 and 2013, the App Store has been going through a bit of a transition. With Super Hexagon probably marking the crux of the change, iOS games have been gaining respect as a medium to deliver quality gaming experiences. Super Hexagon ended up being features on several Game of the Year lists last year, and for good reason, it was clearly competitive with just about anything else on the market. Earlier this year, we had Year Walk. It’s been hailed as another champion of iOS maturation, giving players a high-quality experience on par with the quality of any other platform. (more…)