• Games of the Month: January 2015

    Games of the Month: January 2015

    January has already started off right with a wealth of great games. I’ll admit, we’re seeing a lot of re-released old games (Resident Evil, Grim Fandango) already this year, but at least they’re good ones. February is looking good with (hopefully!!!) Titan Souls almost upon us, and maybe I can wrap up my new love affair with 3D Dot Game Heroes, because somehow I’ve never played it and it’s great. Like the previous “Games of the Month” series, I’ll be picking three favorites, and recommending a few others that are still worth mentioning. These aren’t in any real order, because ordering lists like these is silly.


    Life Is Strange

    life is strange

    The “Interactive Drama” genre has become a favorite of mine since the first season of The Walking Dead. I love playing through a narrative without unnecessary fluff, like simple combat or lackluster online multiplayer. Life Is Strange is just a story about a girl, and how her life unfolds during her senior year of high school. It’s cute and charming, and I’m already invested in the characters after just one episode. There’s a surprising amount of detail, with every corner hiding something new to learn about the game’s world and the people in it. I hope the game doesn’t go off the rails with its sci-fi conceit by the end, and remembers to focus on what it does best.


    Resident Evil

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    After playing Resident Evil 4, I called myself a Resident Evil fan. I had very little experience outside of that game, but it was so good I didn’t think the older ones would be worth returning to. After playing through the original game’s remake on PS4, I realized I should have done this a long time ago. I’m still working my way through it, but so far Resident Evil is fantastic. Every room feels unique, with secrets to discover and  beautiful art to see. For a dark, decade year-old game, it’s still gorgeous. I love the camera angles, as every room forces you to feel like a director is setting up the perfect shot to terrify you with. The limited perspective makes for bigger scares, when you can’t see something that’s literally right in front of your character’s face. As if you haven’t heard this enough, this should be required playing for any fan of the genre.


    The Static Speaks My Name

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    In the style of Gone Home, The Static Speaks My Name puts you in the role of a resident home-wanderer. As you crawl out of bed, your character sets off on a mission to check off his or her to-do list. The list gets more…interesting…as you continue the day. The game, like most of the ones I enjoy these days, has detail everywhere. You’ll learn about this person’s hang-ups, likes and dislikes, and more, just by walking through the house. It’s another great example of environmental storytelling done right, and I can’t wait to see what elsewe’ll see this year.


     

    Honorable Mentions:

    12 Grapes

    12 grapes

    A heartfelt look at all of our most personal feelings, that culminates in a surprisingly touching ending.


    Subline

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    A great little puzzle game about learning rules and bending around them. Great use of music!


     Dying Light

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    A fun zombie parkour-em-up that feels a lot like Mirror’s Edge + Dead Island.

  • Bullet Hills – Type Type Revolution

    Bullet Hills – Type Type Revolution

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    Do you miss rhythm games, and don’t want to wait for Rock Band‘s inevitable return? Bullet Hills offers you a quick setlist, without having to drag the drums out of your garage. Your instrument here is one you practice with regularly: your keyboard.

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  • The End of an Era: Joystiq is Closing Down

    The End of an Era: Joystiq is Closing Down

    joystiq

    Go to Joystiq.com. Visit it every day until you can’t anymore. AOL is shutting Joystiq down on Tuesday, and that’s a crying shame. That site means more to me than any other gaming related thing, and I’d rather you read their words than mine right now.

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  • The Static Speaks My Name: Mood Piece

    The Static Speaks My Name: Mood Piece

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    In the ten minutes it takes to play The Static Speaks My Name, you will:

    • Eat a friend
    • Clean up a mess
    • Chat with someone
    • Decide a fate
    • Probably forget to close your fridge

    The Static Speaks My Name a short, moody story about someone with an obsession. Very similar to Gone Home, you’ll walk around the house and study your surroundings to discover what a person’s home says about them. If you like environmental storytelling, you’ll want to play this.

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  • Subline is Short, Stylish, and Sweet

    Subline is Short, Stylish, and Sweet

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    The front page of GameJolt has been hitting hard the past few weeks, this time featuring the sublime (sorry) Subline. Jord Farrell’s (@Mr_Tedders) newest puzzler lets you figure out the mechanics on your own, and if you stop reading now and go try it, it’ll be that much sweeter. At its core, Subline asks “What if Snake were more of a puzzle game?”

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  • 2014 Reflections and 2015 Predictions!

    2014 Reflections and 2015 Predictions!

    2015 whooaaa

    It’s never too late for a year end wrap up, right? Though we’re a little bit into 2015, I think there’s still time to take a look back and digest 2014’s games. While it may not have been the most exciting year in gaming history, there were a few standouts to make it bearable amidst GamerGate’s toxic bullshit. While 2014 may not have had it’s share of Gone Homes an Papers Pleases, it definitely had its less-talked about but still deserving Mibibli’s Quests and 2s. Before we get into the why’s and what’s that made 2014 unique, here was my prediction of what my end of the year list might look like, as of January 8th of last year:

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