Category: PS3

  • If there’s a better game than Dark Souls 2 this year, I’ll be surprised.

    If there’s a better game than Dark Souls 2 this year, I’ll be surprised.

    ds21After over a solid week of playing Dark Souls 2, I still haven’t been able to finish it. I’ve had it since the moment it was released, I’ve dropped 44 hours into it, I still have no idea when the game is going to end, and I’m loving every second of it.

    I’ve often proclaimed the original Dark Souls to be my favorite game of the last console generation (with Fallout 3 being right up there with it), and I wasn’t sure how a direct sequel could fare against my highest of high expectations. Demon’s Souls was a revelation for me, and showed me a world that nearly ruined me for all other games. When Dark Souls released only to be a grander, more refined version of that, I didn’t know what more I could ask for. It turns out what I needed to ask for was Dark Souls 2.

    As a refinement upon a refinement, Dark Souls 2 is one of the most ambitious games I’ve ever come across. It fixes most of the issues I’ve had with previous games, and alleviates problems that I didn’t even realize were there in the first place. It maintains what makes the series so special, while still subverting expectations and keeping you on your toes throughout. As someone who has played through both previous games in the series for dozens upon dozens of hours, Dark Souls 2 manages to stay fresh, and surprises me in ways  Demon’s Souls did a half-decade ago. If there’s a better feeling in gaming than taking down one of these bosses, or seeing a new enemy that you’ve never seen before, or stumbling into brand new location filled with new challenges and treasures, I’ve yet to discover it.

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    The world is almost wide open from the introduction, and the amount of paths available at once gives an immense sense of freedom. At just about in point in the game, you have access to three or more bosses and locations that you can be exploring, as long as you’re clever enough to discover where they’re hidden. Any time I was having trouble with a boss or location, I could simply teleport away to somewhere else and begin exploring something I’d never seen before. The fast-travel system allows you to move quickly between anywhere you’ve been, and allows you to zip away from any place you don’t feel like being in, without having to wander for 15 minutes just to find that merchant you think was by that one stump six hours ago.

    The world of Drangleic in Dark Souls 2 is massive compared to either of the previous two games. Dark Souls seemed sprawling at times, but it was all connected and looped back into itself, making it actually really compact. Dark Souls 2 seems to sprawl for miles in every direction, with far more locations to fight your way through. With the fast-travel system, you are required to frequent familiar areas less than ever before, and you’re given more time to head straight into unseen territory whenever you please. Each area is so tightly packed with secrets though, abuse of teleportation will only do you more harm than good. Should you run through and area and never return, you’ll probably bypass some great new equipment, characters to meet, or even a few boss fights.

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    I can’t say enough good things about Dark Souls 2, and I’m still mulling around the idea that it could be the best game I’ve ever played. It’s way too soon to make a statement like that though, so for now let’s just say it’s pretty darn excellent at what it does. This is probably my favorite game in the series, and no other games makes me feel the constant sense of reward that the Souls games do. If there’s any contender for Game of the Year 2014 looking to take down Dark Souls 2 for me, it’s going to have to be a hell of a thing.

  • 2013 Reflections and 2014 Predictions!

    2013 Reflections and 2014 Predictions!

    wowsogameOnce again, it’s time for some looking back. Each year I make a prediction about what my Game of the Year list might look like as the year closes, and this last one was a doozy. Not only is it completely off base as usual, but most of the games that ended up being my favorites weren’t even on my radar. Here’s what my predictions looked like at the start of 2013: (more…)

  • Game of the Year 2013: #05 – The Last of Us

    Game of the Year 2013: #05 – The Last of Us

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    The Last of Us isn’t perfect, but it’s one of the best ways we could have sent out the last generation of consoles. While they may not be down and out just yet, Naughty Dog’s latest is not only their finest offering to date, but is a showpiece of nearly everything this last generation has been capable of. (more…)

  • 2013’s Honorable Mentions – The Walking Dead: 400 Days

    2013’s Honorable Mentions – The Walking Dead: 400 Days

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    After The Walking Dead was my Game of the Year last year, I was ready to pounce on whatever content Telltale put out next. Between 400 Days and The Wolf Among Us this year, they did not disappoint.

    400 Days is a short anthology of new characters, sectioned into multiple mini chapters playable in any order. Each one is between 10 and 30 minutes long, and tells a short story set in Telltale’s Walking Dead universe.

    It’s a quick ride through some of the industry’s best storytelling, and is a nice teaser for what might be to come. I played through it in its entirety four times, showing friends how great it was as they made their own decisions. Seeing how different choices play out, even down to the shortest lines of dialogue, is incredibly rewarding. It may clock in at under two hours, and it does feel pretty familiar, but it still stands out as one of my favorite pieces of narrative in 2013.


    In Honorable Mentions, the best games of the year that didn’t make the top ten are given their moment in the spotlight. While they might not be among HippoChippies’ ten best games this year, they were very, very close to making it there. This year, it came down to a list of 19 games that was trimmed into the Game of the Year list. This is one of the nine that almost made it.

  • 2013’s Honorable Mentions – Divekick

    2013’s Honorable Mentions – Divekick

    dkWith its two-button control scheme and simple rules, Divekick is one of the best party games of the year. Whether you’re trying desperately to read your opponent’s next move, or just shouting at the combatants from the couch, Divekick is good time for all involved. Plug this into a tv with a room full of friends, and watch the magic happen. (more…)

  • 2013’s Honorable Mentions – Brothers: A Tale of Two Sons

    2013’s Honorable Mentions – Brothers: A Tale of Two Sons

    broIt took me about 10 minutes into the game to realize Brothers was going to be fantastic. (more…)