
If for some reason you aren’t familiar with Danganronpa by this point, you should absolutely go play the first game. It’s a great murder mystery visual novel, where a group of “Ultimate” (talented) high-schoolers are forced to kill each other to escape a locked building. Go read my review of the first game if you’re interested, and then start playing it. If you like exciting stories, murder mysteries, or great characters, I’d absolutely say it’s worth getting a Vita for. As soon as you finish it, make sure you watch the hilarious (spoiler-filled!) Abridged Series.
Now that you’re fully versed in Danganronpa thus far, let’s talk about what makes the second game even better. (more…)


Since I stumbled into Zero Escape: 9 Hours, 9 Persons, 9 Doors a couple of years ago, I’ve been a huge proponent of visual novels. They’re a place where I can seek out the kinds of stories that aren’t typically told anywhere else, in a way that suits a narrative better than say, incidental dialogue being shouted over gunfire. The Phoenix Wright series follows a similar formula to the Zero Escape games, but tells broader stories and bases their mechanics around fighting liars in court battles, rather than the focused narratives centered around locked room puzzles. Danganronpa somehow manages to find a happy medium between these two, and has earned itself an easy recommendation to anyone even slightly interested in dipping into the genre, especially if you’ve never tried one before. 