Do you miss rhythm games, and don’t want to wait for Rock Band‘s inevitable return? Bullet Hills offers you a quick setlist, without having to drag the drums out of your garage. Your instrument here is one you practice with regularly: your keyboard.
Category: Free
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Game of the Year 2014: #1 – Hearthstone

Hearthstone is a game I can’t stop coming back to. I’ve put a disgusting number of hours into this silly card game in the last year. No week has gone by where I haven’t played or at least thought about Hearthstone, or more likely found myself awake at 4am begrudgingly taking down another Handlock deck. Hearthstone is a very special game to me, and it brings back a genre I never thought I’d find myself interested in again.
Most card games are hard to get into, with hours of preparation needed before you can want to play competitively. In Hearthstone, once you’ve completed the 30 minutes tutorial, you know the rules. Sure, there’s way more to learn, but you can understand the basics. It’s digital, so all of the math and keeping track of card abilities is always done for you.
Everything you need to know is easily visible and comprehensible. Where something like Yu-Gi-Oh manages health in terms of 1000s, a game of Hearthstone uses only one and two-digit numbers. Magic players build 40 and 60 card decks, while all Hearthstone players use only 30 cards. While Hearthstone may seem more limited at a glance, there are seemingly infinite possibilities that can still come from this smaller set of rules.

You can play Hearthstone with a room full of friends, online against strangers, or anything in between, and you’re almost guaranteed to have a good time. Cracking open new packs with friends had led to some of my favorite gaming moments of 2014, and seeing the golden glow of a legendary card is exciting even when it’s not your own. I’m always a fan of local multiplayer, and Hearthstone has been there many times when friends come to visit.
The community is great as well. As with Dark Souls, the game is so substantial that it supports multiple discussion forums and podcasts, and I’ve spent a fair share of time with them as well. The Angry Chicken and Happy Hearthstone shows have become regular listens during my daily drive, and I look forward to new episodes each week. There’s just so much to discuss, and I’m happy to engage in Hearthstone as much as I possibly can.

I’ve spent more time with Hearthstone than any game in 2014, the year before, and possibly any other game ever. I’m still constantly having great experiences with it, and I can’t stay away. There’s so much personality in every card, every menu. Every card’s voice acting is just as memorable as the outstanding soundtrack. Hearthstone colorful, full of joy, and every piece of design has a reason to exist. Blizzard has poured a lot of love into Hearthstone, and I haven’t seen a better crafted game in a long time.
Hearthstone is a thing I didn’t see coming. I haven’t been into collectible card games since middle school, and have never been a Blizzard loyal. But it’s just so damn good. Hearthstone is a master at never getting old, and even when it feels like you’ve fallen into a groove, they announce a new expansion. Just in the first year, the game has grown by over 150 cards, and there’s no way they’ll be stopping anytime soon.
Hearthstone is an astounding success, and I’m glad to have had been able to play it all year long. Here’s to another.
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Game of the Year 2014: #9 – 2
Hubol Gordon makes some weird games. If you browse this page, you’ll find some really interesting, but usually small, things that Hubol has made over the years. 2, however, is a huge game that took him two years to make. It’s wonderful, and largely expands upon what Hubol seems to enjoy from making games: how much creativity can exist in a medium without boundaries (more…)
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Game of the Year 2014: #10 – P.T.
Are you ready for a list of arbitrarily ranked games to mark the end of another year? I know I am!
As always, I’ll begin this with the disclaimer that I think ranking things numerically is a stupid, stupid thing to do. Lists always force people to make arbitrary decisions that they’ll regret when they change they’re mind a week later, and the people reading them put way too much stock into what the list “represents.”
I also think that lists are super fun to make, and one of the easiest ways to express intangible feelings and give readers a quick way to see your opinions. Lists, like review scores, may be problematic, but I still think they’re a lot of fun. They’re dumb, but I also spend a dumb amount of time thinking about and shaping them into something I’m happy with using to represent an entire year’s worth of entertainment.
Let’s get listy! (more…)
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Game of the Year 2014: Best Use of Music
It’s finally here! The end of the year is upon us, and so is award season. At the end of each year, I, as do many others, enjoy taking a look back at the previous months and giving the top-performers their due. Each year at HippoChippies, ten games are awarded in traditional “Game of the Year” fashion, but this year we have some surprises! Along with our top ten, we’re also dolling out awards in some new categories for the site, but ones you’ll hopefully enjoy reading as much as I have putting them together. The top ten will still be rolling out, but will be peppered in with the rest of the year’s recognition. We’re starting off today with 2014’s Best Use of Music.
“Best Use of Music” is a different award than “Best Song.” For the purposes of this award, I’m defining “Use of Music” as a song being used well for a specific purpose, rather than just being a well-made or catchy track. These songs are still good, but there’s a separate “Best Song” award for a reason. These tracks were used in a time and place to establish a mood or evoke a feeling in the player, and were dropped at just the right time to do so. Let’s get started.






