Tag: Free Games

  • Petrichor – A Rainy Daydream

    Petrichor – A Rainy Daydream

    Petrichor title

    Petrichor is an experimental point-and-click platformer, and I liked it quite a bit. According to the developers’ TIGSource page, Petrichor refers to “the pleasant smell of rain on dry ground.”  Naming the game after such an ephemeral sense may seem odd, but it’s also a really solid name for a game, especially when it’s this apt. Petrichor is dripping (literally) with atmosphere, as you trek through a rainy night on an adventure. I recommend you play through the game before venturing too far into this post, because much of what makes it special is how easy it is to pick up and understand.

    You’re a girl of unknown origin who starts off in a cave next to a fire, taking shelter from the drizzle outside. You soon find an umbrella, and a piece of paper outside the cave. Shreds of paper you find give upgrades when brought back to a campfire, so collecting them is the focus of the game to expand your verb set. You begin earning skills like jumping and climbing, and end up with more advanced techniques, that utilize the umbrella to its fullest and sometimes physically impossible abilities. Also, the right-click will always make the girl pull out her umbrella, and you’ll do it like a million times because of how cute it is.

    Petrichor climb

    Very little text appears in Petrichor, reminding us that smart game design through, well, playing a game, still exists. When you learn how to play by yourself without the bitter reminder of a developer holding your hand, you’re doing it right. Most of the game is linear with a few puzzles thrown in, and the game has a very chill, relaxed pace that lets you feel reward by each little accomplishment. My biggest complaint comes from the amount of backtracking that’s required, so much so that I ended up getting lost and reaching a game-breaking bug (that has since been fixed) a little over halfway through. I gladly played through again though, and recommend others to do the same.

    The atmosphere extends beyond the limited tutorials and elegant art, as the use of sound deserves a special mention. The ever-present sound of rain is always calming, but the music played under it is very reminiscent of the traveling music from Skyrim. It’s soft, wistful, and added to my desire to explore this world. The track also builds as you become more powerful, and fades as your adventure reaches its end. Here’s a small detail that a lesser developer would have overlooked: The rain effect becomes muffled as you go in and out of caves. Neat!

    Petrichor is a very interesting little thing that’s hard not to want to share. It’s short, clocking in at around 20 minutes, and leaves you with a desire to talk to someone else about it. I really have no idea what happened in the last 5 seconds. I’m not sure if any of its mysteries have answers, the developers seem to be a fascination with mystical, magical yellow objects for some reason, but the game’s atmosphere is worth your time by itself. The game’s TIGSource page seems to hint at a mystery or two, but I have no idea if there’s more there to find.

    You can try Petrichor on PC for free right now, and the game is currently being developed for mobile platforms as well. You can also read more about the development of Petrichor and chat with the developers on its TIGSource page. Go solve those mysteries!

  • Super Skeleman – Subversive Skills

    Super Skeleman – Subversive Skills

    super skele1

    Super Skeleman is the new hotness if you’re looking for a polished, free 2D platformer. This year has filled up fans hungry for fantastic indie platformers, and developer Ben Allen’s newest game only adds to that delicious stew.

    Like most games that grok that Metroid flow, you start with a simple jump and grow onward from there. Super Skeleman stands out not only because of its great soundtrack and stylish VVVVVV-esque look, but because of the subversive platforming abilities you collect. See a ledge too high to jump up? Don’t look for a double-jump, try finding the backflip ability instead. Want to cross that pit of spikes? Try the Mario-inspired dive-jump upgrade to soar across.

    super skele2

    Allen says that the game is “pretty heavily inspired by 3D Mario games”, so the fun bounciness of jumping should be expected. The game never feels too punishing, so it’s a quick game to satiate your platforming appetite. Super Skeleman’s just a nice, refreshing game that doesn’t overstay its welcome. Can’t we have more of those?

    If you’re ready to dive and backflip through another great platformer in 2014, check out Super Skeleman on its Gamejolt page for free.

     

     

  • Just One More Round With One Tap Quest

    Just One More Round With One Tap Quest

    one tapClick this link.

    Did you do it? You could have already played the game several times by now.

    One Tap Quest is a very simple RPG where you have no control aside from the first move you make. You’ve got a board filled with powerups and creatures, and all you can do is place your character and watch them run into a field of obstacles towards the finish line. (more…)

  • Mibibli’s Quest is the Best Weird Mega Man Game

    Mibibli’s Quest is the Best Weird Mega Man Game

    mibibli1I just stumbled into this one a few days ago, and it feels like it was made just for me. Take the best parts of Mega Man (lots of well designed stages, cool boss fights) and mix it with a really unplaceable sense of humor (jokes about the futility of existence, a strange man who loses more articles of clothing every time you defeat him) and you’ll have Mibibli’s Quest. First off, just say “Mibibli” a few times to yourself out loud, because it’s a really funny name. Next, play this game immediately because it’s probably the best new game you could be playing, and I’m going to talk about it forever. (more…)

  • After Thought – Eye Lies

    After Thought – Eye Lies

    afterthoughtIf you’ve ever wanted a computer with a British accent to burn images into your eyes, you’re in luck.

    AFTER THOUGHT is a game about seeing things that aren’t there, or at least, aren’t there anymore. You’re presented with a screen filled with bright colors, and asked to stare at it for 30 seconds. Then the screen turns completely blank, your eyes fill in the rest of the details themselves, and you navigate the misty maze in front of you. (more…)

  • Game of the Year 2013: #06 – MegaMan Unlimited

    Game of the Year 2013: #06 – MegaMan Unlimited

    The real Game of the Year list starts here. Almost everything below this point has been in a state of flux. I’d had Anodyne, BADLAND, Gone Home and others in the 07-10 spots, but 06-01 have been a sure thing since the list was in its early stages. From #06-#01, I’m splitting hairs at this point by trying to put them in any order, but I’ll try to do it anyway. Just know that anything from here to #01 could have been my Game of the Year, and I’d have been just fine with that. Let’s start talking about the best of the best of 2013 with MegaMan Unlimited.

    mega man unlimited

    MegaMan Unlimited feels like a revival of one of gaming’s most treasured heroes, and one that Mega Man deserved. Capcom may not want to capitalize on how good Mega Man games can be, but that doesn’t stop fans from trying to reach the heights of the Blue Bomber’s glory days. (more…)